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The recommendations below are for the typical gifted child taking the Grade 1 level of the NNATŪ (Naglieri Non-Verbal Ability TestŪ).  NNATŪ and Naglieri Nonverbal Ability TestŪ are registered trademarks of NCS Pearson.  The recommendations made here are those of thinktonight and are not endorsed by NCS Pearson.

Building Thinking Skills Level 1 is my number one recommendation.  This is a Gr 2-3 product covering verbal and nonverbal reasoning.  The software covers the same skills, with the same examples, but the presentation is very different.   For the NNATŪ you want just the non-verbal activities in Building Thinking Skills.

Visual Perceptual Skill Building teaches a child how to really perceive what they see.  It's one of the skills you need to understand what the NNATŪ questions are asking of you. There is a choice of book or software.  The book is printed in black and white.  The software contains a pdf file of the same book in color.  Many of the exercises can be done on the computer and color adds an extra layer of challenge.

Think Ahead Games requires children to find a path through a grid of shapes.  They need to recognize patterns, classify, compare and contrast and more.  These skills are all required to perform well on the NNATŪ.  Think Ahead Games has adjustable difficulty levels so works well for all ages.

Memory Challenge is focused solely on visual memory.  While this is not tested for in the NNATŪ a child with a strong visual memory has usually developed skills while developing that memory which positively impact testing.  Memory Challenge has adjustable difficulty levels so works well for all ages.

Thinker Doodles are best described by viewing the sample pages.  For young children it is important to develop the visual skills necessary to complete these problems  (the fine motor component isn't relevant for the NNATŪ).

SET is a game of visual perception.  It can be played solitarie or with multiple players.  It requires the identification of Sets of cards based on four attributes - color, symbol, number and shading.  The ability to quickly identify similarities and differences and classify them into sets will stand a child in good stead in a test like the NNATŪ.
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SET
Our Price: $11.99

The object of the game is to identify a 'Set' of three cards from 12 cards laid out on the table.  More challenging than it sounds this game integrates logic and spatial reasoning.
Thinker Doodles, Clues and Choose A1
Thinker Doodles, Clues & Choose A1
Our Price: $8.99

Grade(s): K-1
Activities: 44


Thinker Doodles activities develop a wide variety of thinking skills as they engage your child in drawing and coloring. More fun than the traditional coloring book, Thinker Doodles develop organized analysis and motor skills needed for success in reading, writing, and mathematics. These quick, fun activities can be used in the classroom, after School, at home, and on trips to stimulate developing minds.

Clues & Choose asks your child to use visual clues to match complete pictures with their unfinished forms. After identifying the pairs, students draw the missing parts to make matching pairs. Once the drawing is completed, students follow directions and apply creative thinking to color the pictures.
Memory Challenge software
Memory Challenge software
Our Price: $24.99

Grade(s): K-12+
Activities: Unlimited

Memory Challenge! is an easy-to-use but very powerful program for developing and testing visual memory skills. Its beginning through advanced levels of challenge make it useful for students of all ages and abilities.
Building Thinking Skills Level 1
Building Thinking SkillsŪ Level 1
Our Price: $29.99

Grade(s): 2-3
Activities: 1072
Pages: 370

Building Thinking SkillsŪprovides highly effective verbal and nonverbal reasoning activities to improve vocabulary, reading, writing, math, logic, and figural-spatial skills, as well as visual and auditory processing. This exceptional skill set provides a solid foundation for academic excellence and success on any assessment test.

The activities are sequenced developmentally. Each skill (for example, classifying) is presented first in the semi-concrete figural-spatial form and then in the abstract verbal form. Children learn to analyze relationships between objects, between words, and between objects and words as they: observe, recognize, and describe characteristics; distinguish similarities and differences; and identify and complete sequences, classifications, and analogies.
Building Thinking Skills Level 1 software
Building Thinking SkillsŪ Level 1 software
Our Price: $36.99

Grade(s): 2-3
Activities: 92

Building Thinking SkillsŪprovides highly effective verbal and nonverbal reasoning activities to improve vocabulary, reading, writing, math, logic, and figural-spatial skills, as well as visual and auditory processing. This exceptional skill set provides a solid foundation for academic excellence and success on any assessment test.

The activities are sequenced developmentally. Each skill (for example, classifying) is presented first in the semi-concrete figural-spatial form and then in the abstract verbal form. Children learn to analyze relationships between objects, between words, and between objects and words as they: observe, recognize, and describe characteristics; distinguish similarities and differences; and identify and complete sequences, classifications, and analogies.
Visual Perceptual Skill Building Book 2
Visual Perceptual Skill Building Book 2
Our Price: $24.99

Grade(s): 2-3
Activities: 232
Pages: 200

Builds visual, motor, and critical thinking skills for reading, writing, and math!
Visual Perceptual Skill Building Book 2 on cd
Visual Perceptual Skill Building Book 2 on cd
Our Price: $21.99

Grade(s): 2-3
Activities: 232
Pages: 200

PDF files allow you to print black-and-white or color activity sheets from your own printer.

Builds visual, motor, and critical thinking skills for reading, writing, and math!
Think Ahead Games software
Think Ahead Games software
Our Price: $18.99

Grade(s): 3-12+
Activities: unlimited

Think Ahead Games strengthens skills in sequencing, classifying, comparing/contrasting, evaluating alternatives, generating solutions, and recognizing patterns. Using either figures or numbers, students practice their mental mapping ability in order to outmaneuver their opponent. Adjustable difficulty settings make the software fun and challenging for kids and adults.